Nations

To participate in the wiki, you must create your Nation. You have complete customization over your nation, you can be anything from WW2 Britain to zombie hordes wielding flaming swords, to Shark-headed people who ride dragons and throw axes. This page lists the rules of nations and a brief description of all the current Nations. To learn how to create your nation, visit Creating your Nation. (Note: This may be subject to change)

Nation Rules

 * Player Nations have National Militaries and must follow their respective rules.
 * Player nations should have a page about them (see Creating your Nation)
 * While the land of your nation is completely customizable, it is recommended that your nation is a large island or archipelago. Players choose their location on The Global Map.
 * A nation's location on the map is the main factor for their climate, but the climate can be slightly shifted if the player wishes. North of the center is colder, south warmer. If your nation is around the same latitude as The Center it is temperate (green forests, rolling plains). Northeast of the Center, Tundra/Taiga (evergreen snowcovered forests, snowy winters, and slightly less snowy summers). Northwest, Artic (glaciers, iced-over sea, hardly any plant life). Southeast, Desert (sand dunes, cacti, think Egypt). Southwest, Rainforest (Jungle, snakes, I think you get it).
 * Player Nations must have a minimum of 3 cities (depending on the player's choice, the cities can be placed anywhere, but it is recommending to have your capital near the center of your nation), one of which is their capital. Attacking and taking an enemy's capital is a heavy blow.
 * Player nations have populations which are chosen when creating your nation, these populations are static, but can be reduced by events. After being reduced they regenerate to their default in one in-wiki year, if food and land are sufficient.

Current Player Nations

 * Kakaurai, Shadowleviathanking's Nation, an advanced but rural nation that uses powerful air-ships
 * Cortosiso, theBOOMarang's Nation, an advanced and very industrial nation that has no air-force
 * Ukanshan-Ma, Jay the ghost leviathan's Nation, a slightly below modern and peaceful trading nation
 * Egros, theOnlyPeeperLeviathan's Nation,